画質 高画質

I can finally share some process work I used to create Jak's character sheet 😊

I'm quite a fan of using 3D to help with my base shapes. Super helpful when working in the difficult, isometric perspective 💪

1 10

진짜 초반 원고에서 배경 그리다가 너무 힘들어서 울었는데 블렌더를 쓰고 나서 광명을 찾았어요.... 다들 블렌더 하자.....

22 38

금요일의 연습. 로우폴리 sf풍 리볼버 만들기. 간단하고 귀엽게...!!!

3 16

A little sneak peek at a personal project I'm working on currently! :D

Don't forget- Commissions are open! and check out my giveaway for the chance to win a banner featuring your OC! :D
https://t.co/CL1TWhXPtt

1 12

Outfit commission for !
It was a challenge ngl, but ❤️
Base clothes: VRoid. Cape, patch, staff and hat: Blender
It also has a couple of custom Blendshapes that work in VSeeFace!

4 22

wear mask. save lives.
please welcome mask-chan into 2021.

68 714

🌟New step by step tutorial🌟
Making Procedural blisters+rust with shader nodes

Watch now:
English: https://t.co/aVu0c0CN7z
Spanish: https://t.co/seTjaKVNn9

22 180

[TANGO POP] Undertale - sans

A certain friend of mine paid me to make this. It ended up pretty nice with a nice chase variant along side! This is how I'd see sans as a POP figurine! Enjoy!

Character by

26 159

Day 19: Extraordinary Vegetable.

I've had to skip a few days so far, but here's a carrot dress as the extraordinary moon goddess Chang'e

3 17

I decided on making two versions of my model! The first is more NPR based, but this one is more PBR! I should be able to finish this model by tomorrow and decide which style I prefer. ^^

0 8

Eijirou Kirishima 2D render modeled (not drawn) in blender. Including some progress shots to show my weird process for art like this.

0 0

Here's how my progress is coming along! Still, a lot to do yet, but I like how she looks so far!

0 2

This anatomy blockout is based on one of Heath Foley latest character design breakdown, I played a little bit with some of the proportions, though.😁

The design and anatomy of Heath characters are very unique.
Blockout done using blender 2.91

0 4