Starting to mess around in Blender.

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It's been a while since I've tried low-poly modeling in Here's

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2020 head vs. 2018 head
You're witnessing the only times I've used blender.
For not knowing what in the undergod I'm doing, I think it looks pretty aight.

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Well, I have a third project that'll be getting a campaign this year. It's called Project: Lazarus.

If I could sum up how it'll be, throw these four things in a blender.

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First sculpting try for me, done in Blender.
30-40 minutes vs additional 2 hrs.
Not the worst thing for a total newbie.

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The current progress of the crocodile player character of the board in Its starting to get a little easier with using the tools in Blender to make models like this and I know it really will help with my future projects.

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Lowpoly character, hand-painted and posed in Blender.
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Her name is Olivia and she is a demon!
Concept by: https://t.co/fNYdTdygDK
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Check it out in 3D at: https://t.co/WkXMgRMq42
.

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Here's a little project I've been working on and off the last two years. It's a scene from the game Submachine by Mateusz Skutnik! The left is the original drawing and on the right is my attempt at recreating it in Blender. I plan to complete it hopefully one day...

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This is a proposal for
I upgrade Array modifier with drivers and widgets, so it can be more intuitive for users to use. A few more options give some flexibility for modeling.

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Tamaki Kotatsu 3D model created in Blender. Character rendered in Blender Internal, background is procedurally generated in Eevee. Some post-work done in Clip Studio (link to raw renders in comments).

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This has been my Multiplayer Slayer for at least 2 years now. No matter how many times I think of changing it, I always end up with what I started with.

This game's customisation was criminally underrated and allowed me to throw Doomslayer and Sektor into a blender.

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Weaving in long stretches is really stressing out my back, so to take sitting breaks I'm messing around with modeling in Blender. This is very minor but I thought it would be cool to make an Amulet of Proof Against Detection and Location. (that's what Caleb has, right??)

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Started to take a course and this is my first attempt of a realistic human skull, got a lot of improvement to do🙈
Also so far from what I saw - between Zbrush and Blender...
Blander can sculpts as good Zbrush.

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It's late, I'm doing something I shouldn't, but it's looking pretty good so far. Pink got new hair so I thought Gold should as well. I'm also working on modeling in Blender. Let's see how this goes!

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should get banned for creating world's first Ngon remesher natively in Blender.

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2012 was a BIG year. I learned to use a wacom tablet and returned to /co/ with a vengeance, and all the while continued my webcomic, started commissions, did 22 days of a monster girl challenge, did streams, took a course on using Blender...

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More juicy fractals coming. Going to get into some new software in 2020 too, including playing with Blender.


https://t.co/xCKC3WxO2C

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For that overhaul to happen he was put into a blender.
I added a spoonful of Lunarian a spoonful of Martian Mouse and a pinch of the secret stuff *My imagination*

It was all blended and then poured into a mold and left to sit for a while.

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Aujourd'hui est un grand jour pour tous les haters de la compo Blender. 😍

Joyeux Riot Games, puisse cette journée vous être favorable ! 🎉🙈

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The Blaze add-on creates cinematic fire shaders in Blender. If you are struggle to achieve a good looking fire shader, then this is the addon for you, save time and get better results with Blaze. https://t.co/v5ucACknCI

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