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#WIP of a new project, just finished most of the modelling/uvs and started texturing and baking it.
Low poly of the mesh is around 25k tris.
Original art from @MukhlisNur .artstation.com/artwork/R3815A
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Working on two things rn
Chica is only 23k tris thus far still have to do some texturing
and the map is 47k so far
Shader test for Demon Slayer. Fantastic models and texturing coming from CyberConnect2.
Almost done on texturing :'3
Will use simple textures for glasses and some smoll parts since my laptop cant handle it anymore :'3
updated the jacket shading ONCE AGAIN, the new game made me realise I was kinda lacking so I had to fix that up
also added a bit of a shine to the buttons (still gotta move onto remaking the belt and texturing it lmao https://t.co/L9Df5POILU
This is the progress we made last stream... We'll be adding more strands and then thickening the hair this time around. Maybe even get to texturing?
Work began on a new dungeon! Just finished texturing the first enemy, animations will follow soon😊
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Rainbow Desert 🏜....
Colourful Cactus with abstract rainbow 🌈 texturing...
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so for anyone who wants only clean renders, please go to https://t.co/NAvCBPLaqx i will post more regularly updates, wips, and still continue to post clean renders, here are the first wips i wanted to show, i'm really happy with my progress on texturing! this is only diffuse maps
I realise texturing isn't exacrly my strength, but I so love to paint models 💖 these are WiPs also~
The smoke brush in CSP is just lovely for texturing rough metal, just FYI
Some more armor pickups from today. Also tried making boob armor tasteful and not overly sexy, but the end results just looks like gigantic pecs. Not sure if I should move on with texturing or try to sculpt a new boobplate.
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Not a bad first effort at texturing the hair I think. Never done this kinda thing before. Can't be too realistic else it wouldn't fit the model. Guess I should do a bit of writing while Dad's occupying himself.
½hr until meds time, thankfully. Kinda desperate for them now.
Update on the texturing for @WernissageYT's XM-52 :)
Added some basic decals to the grenade round and the magazine, and updated the textures and deleted a whole lot of interior faces I completely forgot about, bringing the whole model to around 20k or so.