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I never got time to do a rig but here are some blendshapes for you all! His face was too cute not to mess about with it 🙏🙏
@afarifteh Hi! Thanks for the artshare Amund!
My name is Crista, I like to work, generally, on creatures/monsters artworks.
This year, I learned how to rig and skin a 3D character (very basic step in animation)
Ok. Update on head rig. I added a lower lip (temp art) so she can make mouth movements (plus a ton of other minor fixes). I'm gonna eat food! #MadeInSpine #GameDev #Anthro #Animation
Commissions are open!
JFD offers reconstruction services including:
Skeletal Reconstruction (@Randomdinos01 @Bac0nm0rph)
Model w/Textures (@gorshling
@AlexRDPayne)
Rig (@Syn_JFD)
Contact @ jaggedfangdesigns001@gmail.com
https://t.co/dJUTVylNoo
#Blender3d #sciart #dinosaurs
A lot of artists are doing a 10 years of art 2009-2019 thing, but like, I didn’t have a phone until 2009 and didn’t start art until 2011/12 so here is my years difference!
(2013 sculpt/2013 pokemon/2017 character and rig/2019 scene)
made a test head rig of my bunny and this is probably my favourite expression in the animation
just remembered i have a gorgosaurus rig so i fixed that up and animated another lil walk cycle
Each character's 3D rig included controls to help manipulate various elements and maintain more 2D-esque silhouettes and poses. Pearl's lovely nose, for example, gets rotated on her face to ensure it never directly points at the camera.
キャンディーヌちゃんが忽然と姿を消した4月に何があったのかご説明いたします!Face rigスマホ版のデータは生きてたのでなんとか顔出しで声をお届けすることができました〜
#Vtuber準備中
Got the textures of Tails from Sonic the Hedgehog done! Going to rig it! #SonicTheHedgehog #art #videogames @SEGA @sonic_hedgehog
I finished the head part of the character rig I was working on previously. This one is definitely going in the portfolio. #MadeInSpine #GameDev #Anthro #Animation
Rigging and Weight Painting Hands No.2: Yep, failure again.
Tried a new rig after watching some Maya tutorials about adding metacarpal bones to the wrist...fingers crossed tomorrow will be more successful! 🤦♂️
And the Textures are DONE!!! now I shall proceed to the rig (my not so favorite part of the process... and life in general)
#wip #SubstancePainter #zbrush
Tested out some head tilts in Spine for a character rig I'm making of an anthro fox lady. It's still incomplete because the hair hasn't been touched yet, but I'm very happy with how it's coming along. Character rigging is so much fun! #MadeInSpine #gamedev #animation #anthro
A friend showed me a "linear reciprocation to rotation conversion" thing and I decided to rig my own version and then see what happens if it turns too fast.
Original mechanism: https://t.co/UIQnfrzv7i