画質 高画質

i sculpted and rigged my first model in blender!!!!! im so happy!!! he looks a little funky but thats ok. its for a school project :3

0 5

Just messing about in blender again, Threw this base model together in about a half hour.

2 16

Need to add that : Ive commissioned her for an arkit that wasnt even there + some jelweries made on blender (we agreed on that part being more expensives) and all i got was... that (placing a reference of said design like even the horns are just... so fast done)

0 1

throws him in a blender

0 3

Chartreuse really does ties things together, how could ppl not like it? It’s a fun color bc it can blend so well with other colors and look really nice, especially black or blue. ^^ 💚

0 62

[Blender] Combine Rhino Soldier Recreation

By Deranged Tangerine in Half-Life / Fan art https://t.co/GLyoZ9srnP

6 34

後ろのディティールは少しこだわりを強めた仕様になってます。

Proposal for modeling detailing.
Consider detailing small parts.

4 16

進捗状況~(パソコン系?)テクスチャ完了!

全体的に機械らしさを出そうと頑張りました・・・。
UV展開が大変だったけど、完成すると凄く嬉しい!(ズームはできません。)

2 24

sudden urge to put my mutuals/friends in the blender to see what fruit flavor they come out as

0 2

We are excited to be collaborating with today. To celebrate, we are giving away the blend! To win:

1. Like, RT, Follow both
2. Tag 3, comment .WAM

Drop: https://t.co/h31qGkXfUS
Blend: https://t.co/mQcYfHGO6a

65 68

honestly though it seems i didnt start moving away from it until 2020 when i eventually switched to csp (march and june respectively, still using sai). but i was always lazy about it so my “rendering” at this point was just blending the lineart with the coloring on one layer

0 0

ルリビタキ×グリースペンシル

1 7

何かイケイケなポーズになってんだが
こっからあれこれこうしてやろうと思います。
(途中経過ムービーは上げねぇ!完成を見せたい!!
やべぇウェイト適当なのバレr (( ry==*+>`P>)

2 11

Final for this quick Liu Kang idle practice.

Rig by:

18 126

here we go.
i can't promise anything. but i can say i made these so i'd have a design and the references to go with if i wanted to test making this zupaysaurus in blender.

7 56

AOを設定してベースになるテクスチャに陰を付けると質感がグッと引き締まります!

ただ、リアルにしようとすればするほどノード設定が複雑化してしまいます・・・。
ハイポリをローポリに修正しながらだと尚大変・・・。

2 11