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Dejo este dibujito de saya y rig... ya tenia tiempito de no dibujarlos 😅😅😅
Espero que les guste mucho cuidense y Bay Bay 🤗🤗
@SayaKitsune @RiglockGuitar
#b3d #Blender3d #Eevee #Cycles #b280 #anatomy #simulation Most advance rig on @blendermarket only 20$, going up at 40$ on August 15 2019. Your support will help us create tools to help make films like Lion King, Jurassic World, Avatar, etc in Blender!😁🤘
https://t.co/A0DPTurxY2
I did another test. I still need to do blendshapes and finish the rig, but I wanted to be sure I could achieve this with it. It’ll have more expressions and poses, I promise :P
.@JeannotLandry has hard time sustaining his @blendermarket store. Jeannot's raptor rig is simply amazing, the best i've seen. 🦴🐡🤯
https://t.co/kFAg7ytSSY
#b3d
Here is a quick little run cycle I made with a rig named Titus provided by a teacher at Sheridan. A fun little character to animate with! 😊🙂😊 #Animation #2Danimation #Cycle
#RunCycle
Probably my last update for my library of cycles, Red now has a new gliding animation for his new rig. Im getting close to the end of pre-production work, sooner or later ill have to find voice actors for these guys.
Currently working on version 3 of my Minecraft rig. This one is heavily inspired by @_Aphmau_ s' thumbnails. I'm really proud of it so far! :D #Blender3d #animation #aphmau #anime #blender
BIGBOY! I designed/made this big beetle (codenamed the basher) as a way to reuse the thuntomite rig, and add some variation/progression to the creatures. Sadly we couldn’t get it to work with the rig and it was shelved.
Got the textures of Chloe Park done! Going to rig her now #cartoons #CartoonNetwork #3dmodeling #WeBareBears
Let's watch the early access trailer of Phoenix Point by the talented team from @Snapshot_Games who used @akeytsu to rig and animate their creatures ! #akeytsu #MadeWithAkeytsu #Snapshotgames #PhoenixPoint #3Danimationl #characterdesign #gamedev #indiedev #gamplay #gametrailer
It would be nice to feel secure in my work beyond 6 months out at a time. I #design, #illustrate, #3dmodel, #texture #rig #animate and #projectmanage. #writers , #indygamedev : Got a solid gig starting Jan/Feb? Give me a shout. https://t.co/VTFOL1R0m9
Final dragon design! (tho details like horns etc. will be updated as I go)
This is the gestural rig skeleton, which is why all of the bones are just lines.