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one quick base mesh study this morning, using 7 stacked heads to get the proportion right.
@is_Exoo @christocream @hood_hhod Collisions look fine, And on hillside in particular it's not a mesh. If I were to take a guess it's not what you think it is. Especially if you're saying this issue occurs on hillside too which hasn't had an adjustment at all.
This sounds like a Max Slope angle issue.
WIP animation of an awesome static battler for the @RPGmakerweb Boss contest using @dragonbones2d #animation software!
Had to revisit some of @AdamEcosArt's mesh tutorials, but I think it's a decent amateur attempt.
#screenshotsaturday #IndieGameDev #rpgmaker #RPGツクール
I have 2 aesthetics and they do not mesh in the slightest https://t.co/JBGUFcYP6j
@MrDulfin @CerealBowlby @not_vile (I was saving this for if i made any other dumb joke sketches in the tourney to add to a big mesh of em but you leave me no choice but to put it here now)
i tried a new way of doing mouth mesh that i'll explain later, but it made making alt mouth shapes for expressions a lot easier!
Just finished the mesh on "Button" gotta rig her up and weight painter her then ill start making her clothes
@Princess_Jomes
#Goblin #VRChat
@V_Perion I LOVE THIS the colored line colors really mesh so well!!!
Airborne Laser Scanning (ALS) data to terrain test for a future project.🗻🔨
Pointcloud->Mesh->Depth Texture->Terrain
Wish list my current game (coming soon):
https://t.co/6IDBwH3OEn
#indiegame #indiedev #gamedevelopment #IndieGameDev #madewithunity #gamedev #Gamedev #Blender3d
aaand finished with the sculpt! I might do a fancier render in zbrush soon but since I'm going to be creating a game ready mesh for this guy that's where my energy on colors/texturing/lighting is gonna go
next up: retop, UVs, Bakes
A very interesting discovery came to light today regarding a cancelled skin for Karma by the name of Bladestorm or Stormblade (uses both)
There's no mesh, just a texture and some extras in the particles folder
It's been on the wiki a while though, so nobody gave much thought 1/?