i tried a new way of doing mouth mesh that i'll explain later, but it made making alt mouth shapes for expressions a lot easier!

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Just finished the mesh on "Button" gotta rig her up and weight painter her then ill start making her clothes


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I LOVE THIS the colored line colors really mesh so well!!!

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Airborne Laser Scanning (ALS) data to terrain test for a future project.🗻🔨
Pointcloud->Mesh->Depth Texture->Terrain

Wish list my current game (coming soon):
https://t.co/6IDBwH3OEn

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Alright so I went and finished up the outfit and everything should be good. I will be waiting on the new hair mesh Moomina will make in Vroid and then finalize everything with textures and rigging.

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aaand finished with the sculpt! I might do a fancier render in zbrush soon but since I'm going to be creating a game ready mesh for this guy that's where my energy on colors/texturing/lighting is gonna go

next up: retop, UVs, Bakes

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i finished the mesh :)

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Altered her face mesh to see hwo it interacts with the eye mesh.

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A very interesting discovery came to light today regarding a cancelled skin for Karma by the name of Bladestorm or Stormblade (uses both)
There's no mesh, just a texture and some extras in the particles folder

It's been on the wiki a while though, so nobody gave much thought 1/?

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Round of smoothing the mesh and put some wrinkles on. Next steps are details!

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Creature was created for . You can find the course there.

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Unityでとりあえず乗せただけだからmeshやmaterialが増える…!

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In this video, we look at various ways to improve your retopologized mesh by smoothing and relaxing the vertices, inclusing a Zbrush-like alternative smoothing algorithm that preserves volume in

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The bones shrink wrap to a mesh shaped the head/part of the shaft and slide based on the position of a main foreskin control, so animating it is very easy.

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Hey, followers! What's the first piece of art (not refs) you commissioned for your main OC? And what's the significance/purpose of it?

This was Ven's, and it was because I got his ref sheet done and a friend made a joke about his fancy headpiece covering his eyes with dark mesh

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Since a couple people asked, it works with any way of chopping up a mesh, doesn't have to be cubes. I just happened to use a grid mesh with some distortion as the base, but you can use whatever.

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Results from last stream: Posetastic to Blender mesh export (from ancient ipad3) + remesh for illustrations, art and story boarding...looking for testers!

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about an hours worth of work (including making the starter mesh which looks like this)

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