Planting trees...ignore the tile errors that we have still yet to perfect, its okay we know how too..its just a challenge! FOCUS ON THE TREES AND SAPLINGS XD

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How did yall capture those 60fps long gif? I had to manually delete frames to keep it under 15mb, and they are usually less than 10 secs long..

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New enemy designs! We're planning a bathhouse themed level full of blood and scary women.

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Alright, I won't show more from that boss until the demo comes out. Gotta keep some things secret, right? Hype, all those type of things, you know...

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here it is the cast of Twin Stick Heroes!

man its been one heck of a ride, cant wait to show more of each characters personality in the coming months!!

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Villagedom is a side view village development simulator. The player will have to his village, defend and buy off raiders, receive amazing guests and live amazing events.

SUBSCRIBE :)

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Another update of screenshots, sorry im more focused on getting things ready for a demo soon rather than posting here :/ Imma get better !

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worked on blunt and slash damage vfx, currently working on other ones

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today was an day, worked blunt and slash damage vfx. Can't decide on the color of the effect though, what color do you all typically use that can highlight without distracting players?

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Added slow motion and a shockwave to parry (if player breaks the enemy's guard)

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Adding a "slow motion" effect when your parry breaks the enemy's guard, my gif capture fps is way too high for some reasons.. can you see it?

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A game controlled by a Sequence -- pauses at the right moment to allow player input, using "Broadcasts".

Made in (Beta)

GitHub: https://t.co/SVGfDZCXVU

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So I've started working on a new part of the world in VoD, and I really like how this scene is turning out. This is a screenshot from the editor, so there are no shadows!

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