画質 高画質

Crop of a illustration I’ve been chiseling away at in between gigs. Enjoy!

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Everyone loves metroidvanias, right? Right! This month two awesome metroidvanias have Kickstarter campaigns, and I couldn't decide which to choose, so I went with both!
Check out my thoughts on the site now:
https://t.co/HtqF9rbGfe

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Oh, it was also Samus Returns's anniversary! Not as much a highlight as Undertale's or Mario's, but I'll use any chance to share rambles about Metroid. Here some old thoughts I had about the game-changing Counter mechanic. (3 years ago, sheesh)

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👋 Hello! We've got Moustachevania, a 2D Metroidvania with unique platforming mechanics, rich lore and character development, and SNES style pixel art set in the underworld!

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Congratulation on clearing Metroid!

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Back on the metroidvania grind...

10AM EST - Wednesday

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uma ideia: metroidvania em que vc pode mudar as partes do seu corpo pra ganhar novas habilidades, e pra fude tudo tem que mudar constantemente entre modo de defesa e ataque

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Much of the beautiful artwork for the game was created by Raquel Cornejo (), including the Proteus Ridley concept art. Thank you for making the art work Raquel, and thank you for developing Metroid Samus Returns!

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On this day 3 years ago, Metroid Samus Returns was released. Ridley was included in this remake of Metroid II, thanks to MercurySteam team's suggestion. Yoshio Sakamoto approved of the concept, believing that FANS WOULD LOVE IT, and it would make the story more dramatic.

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