画質 高画質

There's 18 frames a second, but more like 9 or something. Lets see if this works.

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I thought these would be a lot harder to make, but with a combination of mirroring frames and altering ones from the 'hurt' anim, I got these done today! Still gotta make 'Strike'.

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In 2020, Yusuke Urameshi is trending.. that shows that people know a 🐐 when they see one

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Some of the frames since the image quality looks better like this 😂

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YUSUKE URAMESHI APPRECIATION POST 🔥

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i tried animation for the first time! i only did 4 frames bc i'm lazy artist hehe but i hope you like it :D

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Yusuke apparently is trending on Twitter. IDK which Yusuke it is, but I do love me Kitagawa and Urameshi.

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You can do a lot with just 4 frames of animation! All assets are 4 frames - apart from jeep being moved across bottom. These are all scenery items for 💥 check it out, it's gonna be awesome!

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when I switch the selection tool to 'apply to all frames' and select all the frames, copy, and paste, it pastes all the frames from that layer onto one frame, having all my line frames on one frame at a time :( like this

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I was too lazy to separate them into frames and the results (´∀`)
and it has Chaekura (´∀`)




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Another example. Tail was animating on its own (loop inside) and now another part with the hole. Again, seperating the frame by doing "insert new keyframe" So it is sandwitched between two keyframes

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As then it moves that part on ALL the frames after it. You need to like seperate the long frame into "keyframes" After You do it, then you can change that specific tail without moving the tail off on every other frame. Then you can check how it moves untill new frame.

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You can also make this loop "break" by pasting other parts into it, or change. (The animation inside graphic doesnt break) You can reuse the parts to make cool new loops or faces, by just looking what frame comes next and pasting the frames around

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2. I animate eyebrows, eyes and beak in graphic what loops inside. If I need it to sync to music, I have that in there too. The parts wont jump around, they stay still. I can always add more frames into it when needed.

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did a redraw of one of my favourite chi chi frames to try and break out of artblock

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