画質 高画質

Finished retpologizing, now its just detail work.

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Just binged Jujutsu Kaisen here's a vfx!

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THE SKULL
😊😊😊😊😊😊😊
Final Renders of something cool and spooky.
This is Based on an illustration by "Rafael Diaz"
Enjoy!

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Me and are making a little Xmas short for y’all with this baw bag 👇
It’s being made using our wit, & a little Xmas spirit 😱🎁
Coming to your peepers before xmas x

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Another WIP but some progress after many, many attempts at an attractive guy. Manual normal editing is hard and I'm not satisfied with the 3/4 angle or the hair... but more to come.

Anything I could improve on or do differently?

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Btw here's a more fancy looking version of the Cube Room

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made my school's anime mascot as a quick fun project today :3

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Took time to redo a character I created based off a concept by . This version is more in line with the style. Still using the workflow I used with a recent character. Slight polishing I'm happy with the result. 🙂

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if your blender file starts taking up loads of memory because you have loads of unused textures/meshes inside it, select the dropdown for orphan data and hit purge, it will remove those unused assets, really helpful when youre working with UDIMS/EXR's or big files

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in production of a mok pharaoh for joshua and the promised land reanimated in

still a work in progress but feedback welcome!

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Made the Drum Demon Art from Demon Slayer for fun ;) (up for sale)

Time Taken: 1 Hour
Tris: 3k Per Drum ;-;

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Alien Helm, a Hardcore subdivision modeling practise.

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