画質 高画質

均等にキーフレームを打つ
→ パーツごとに少しずつタイミングをずらす
→ 何となくそれっぽくなったような気になる

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Finally finished the last map for the demo!🥳
Methinks we're looking at a release within a month...

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DEVELOPMENT NEWS: We have been working on some general fixes to further stabilise what we have been adding to Spiritus the last couple of weeks.

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Frog Attack! The new swamp zone is finally coming together!

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Almost got this teleportation system working. Just looks a little weird when the cat spirit moves straight up, I’ll have to figure something out for that.

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The art in this game is just absolutely beautiful. Gris was one we missed out on and put on our Quarantine backlog list. Totally worth it.

<-

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A cute pink angel with a massive gun, meet Rosetta!

I am so bad at twitter😭I'm still alive! Just got stuck moving house.

Check for regular WIP art of the girls,
I will continue to be a slowpoke....

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Stay tuned for tomorrow's update on the devblog!
https://t.co/45k89J8DdD
Join our Discord and tell us what do you want to read about next!
https://t.co/B7TGpMcpCd

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Slice of Life, I'm Oh So Busy...A Week w/Yoshimi from is now available to play. Chk it out on Itchio & Game Jolt (& latr ths wk)

https://t.co/XeOWIRTWzN

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You know that Stack Up! (or dive trying) will have the MULTIPLAYER?
Our developer is fixing a few bugs but is close to the end!!

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3rd Boss Design: Loosely inspired by the Queen of Blades, Kerrigan 😉
Total Time: 1hr 30 mins ⏳


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That's how small details can brighten things up!

Concept of rocks with and without stones. Massive difference, isn't it?

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I was showing a friend yesterday how I block out bgs. This is usually subject to a lot of revisions over time, even after assets are painted out. This was from a very old client game.

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