画質 高画質

Ok well was NOT as difficult as I thought it would be to learn. I made a model of an old character of mine. I should be able to make all sorts of things once we get a 3D printer.

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spider girl i've worked on and off on for the past week

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A bit late for a post but wanted to do it anyway.

Made a spooky pokefuision, Bulbasaur x Litwick, hope you like it :D

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✨Aaand textures are done!!
Now to rig!
For anyone new this is my RWBY OC Honey modelled in the style! Been a very fun challenge!

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Hiya! Here's the nearly finished version of Squirrelflight, I remade the body so the topology is better, and remade the rig, I have to fix the eyes/eyelashes and her model will be complete.

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“Homecoming”
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Inspired by Shadows of Reach
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So I rediscovered the site called "Artbreeder" and I picked out 10 images from it (5 environments and 5 characters).

I just got done modeling the first character on the list I've made. (note I only modeled the coherent parts)
Enjoy!

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Blender Creative Package | Stylized Tree Pack

This one is a pack of 5 hand-painted andtoon-shaded tree models which will allow you to use them in any stylized setting with their fully customizable setup!

Get it on Gumroad: https://t.co/zjkb1UefeK

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Wild and hungry ain't a damn thing funny. Updated the HD Dreamcast Knuckles model (based off the SA2 model). Here's a preview of his default pose.

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Messing around with a toon shading look on my model. 🐉

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Had a feeling I'm doing this shading thing during the 1st anniversary.

But I'm about to start watching Mando S2, so I leave this image here.

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Set a challenge for myself to make a character in at least a week. Based off a concept by . I just added some little mesh decals using Decalmachine. Few things to fix up but I'm happy with the result.

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I'm alive, and look what I'm back with. Look at this funny moth man! I'm gonna be selling him, along with all of my other new bugs on booth and Virtual Market pretty soon!

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Day 11: I messed up and didn't save some of my progress jajaja. So I had to restart a couple of things. But I have been polishing the shader a bit!

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