画質 高画質

After getting some feedback and perspective on this, I had to remodel my main character's head. I worked so long on this that the old model was *normal* to my eyes, mistakes and all. This new head is much lower poly which makes it much more manageable.

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The underground corruption is more dangerous than the surface, but in hard mode it's even more dangerous. Beware those suspicious chests and avoid every live thing down there!

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4にちめ!
後頭部はいい感じのような気がするよー。
頭蓋骨の構造を考えてみたら、いいかんじになったー!
現実の人間より首が細いから、首の骨は気にしてないですw
あとはあごだけど、これが難しいー。
今日は眠いし疲れてるから、また明日。

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I've been playing around with this model for days and the pose I made turns out quite good.

You know what that pose is? A miracle?

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my first fanmade costume for "HYDRA" the 3 headed bean! first of many because I have a lot of ideas that I want to create. made in

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この前星イベ完走したんで勢いでCGで作りましてん
オルトにも願い星あげようね・・・



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Finally, we reach the corruption! This biome is well known for its dangerous mobs and deep holes. Be careful when you're exploring your world, if not, your adventure will end fast.

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3D modelled these swords with some help from , Inspired from a few different concepts of WoW Swords, Still need to texture and colour :3 But enjoyed making them

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Day 5 of Sculpting Studies! More definition on the ears and body, while also getting in more of the "skull" on the face. I'll be going into more facial features tomorrow!

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❤️ My still Work in progress but kinda done 😊❤️#VRChat

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2日目!
もっとやりたいけど、寝る。
今日は新しく買った本も参考にしながらBlenderの設定を見直したぞ!
そしたら、東京タワーくらいでかい顔を作ってたことに気がついたよww
いきなり顔を作るのは難しいので、頭部の基礎から作っていくようにする。

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arboreal zenith || ★ 𝖆𝖗𝖇𝖔𝖗𝖊𝖆𝖑 𝖟𝖊𝖓𝖎𝖙𝖍 ★

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Sharing some old stuff! One of the first 3D things I did was this fully rigged Kirby model, that I used afterwards to experiment with particles and shader nodes.

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