画質 高画質

お誕生日、おめでとうございます///
今日はsurfaceで描きました。


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Today's case study :
Skin shader, Subsurface Scattering material creation in Arnold renderer. ( Maya software )

Polypaint test from Zbrush.
Decimated model.
No specular map/displacement map

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"infinite periodic minimal surfaces without self-intersections"

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Happy and healthy drow+surface elf relationships are valid af. Ezeifalna and Peony are in so much wuv you can’t stop them from wuvin

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Procedural Hard Surface Design With
シードを変えて。

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Uh...Is this right? Did I do the thing? Is there 4 differences from this? Can you tell most of this was from school before I fell from grace? Did I show my best??

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Idk if this has been done yet (I apologize if it has sobs) but I couldn't resist to do a when this post resurfaced on my tumblr dashboard lmao-

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i got an old surface pro for drawin at school cos im tired of my heavy ass laptop nd doodled a r'phel on it

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ペンの充電中で暇だったのでSurfaceでドット絵に挑戦

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永谷さんお誕生日おめでとうございます🎂
SURFACEの生み出す音楽に、いつもドキドキしたり、背中を押してもらったり、わくわくしたり、ほっと安心したりしています😊
永谷さんのギターが大好きです!これからも、椎名くんと一緒に最高の音楽を届けてください✨


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I'm resurfacing from Iceborne to do some work, this time for another powerful time vampire: FFXIV!

Here's a soft, pear-shaped Viera for you all, and honestly if Iceborne wasn't a thing I'd probably be sinking time into FFXIV.

remain open and ongoing!

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Lost cultures surface
Advances are discovered
Positive future

(positive)

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First full drawing done on my new Surface pro. Already getting the hang of it. ^^

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Are you found of garage kit? Wanna create your own one?
https://t.co/a7riqEujKv
Character design tips from Matt Thorup, Epic Game&Disney artist!!
Sculpting, coloring, rendering and hard surface techniques
Entire workflow covered! All files provided!!
Join us now!

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