Little Project i did to practice concept stuff and Blender. In this piece i tryed to use only Blender and learn some rendering using cycles.
Still a lot to improve but i like how it endend up! Blender is getting better and better!
Hope you like it!

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Prop study using a 's concept art. In this personal project I used Maya, Substance Painter and Blender. ❤
Full project: https://t.co/PKLlJQJZse

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There wasn't a single loopable shot of the Triforce of Wisdom, so I made me own in Blender.
Also, it took me until I made this to realize that the ToW is 4-sided, and not 3-sided like I always assumed.

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please, if you want to... Can you please recreate my design in blender....?

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😱2.5D Star Detective????

Jokes aside been poking with sprytile which is a plugin for blender....and blender kept crashing on me so I had to keep remaking this thing 5 times. (the message box and bust I added in Aseprite)

;'D but it is cute to see this scene in a 3d space.

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New entry for XYZ amazing color printer Color contest made on blender. (simple model before a complexe one)

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Been busy with college work and working on comp sci degree, but I've also been learning some new things in Blender. Following Blender Guru's 2.8 tutorials and here's the current donut that I have.

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Living without internet right now so I've decided I'm gonna practice using Blender 2.8. I'm trying to recreate the Trenchbroom experience. Used 's textures.

I'm trying to figure out how to get a good workflow going for this sort of thing within blender.

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So i attempted to make Bodvars sword in Blender.

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Blender..my digital lord and savior...

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I'm a primarily 3D artist working with Blender. Still learning and experimenting but I'm enjoying it.

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When your brain is failing to make common sense and you have too much fun in Blender...XD

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Mask Tools is an addon that changes the process of texturing and creating complex materials in Blender. Add procedural effects with custom nodes, or paint them directly on your model. You'll also speed up your workflow. https://t.co/6zdH7wOTXQ

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Please check out my skeleton source model for the death knight in blender. It's not perfect, but it uses a skeleton to propel the model, rather than vertex warping. Could come in handy for making ragdolls. https://t.co/EAFg6hGoJq

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After using 3DS Max for MANY years, 2 days ago I switched to Blender to 'check it out'. I chose to remodel a vehicle that I modelled in 3DS Max last year... but in Blender. This is the result of that (2018 3DS Max = Left, 2019 Blender = Right)

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Im gonna see if I can make this but do all my maya steps in blender. mostly zbrush so far but I modeled the basic stuff in blender. So far so good! Retopo and UV have me quite excited.

Concept belongs to superhuman ✌️🖌️

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Day

Video delayed again but the animation is done. I just need to edit in hitfilm and blender.

The blaze art study going to be the daily but I change my mind. I like where it's going and don't want to rush it.

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(my silly butt found an ngon with the original reply) Here's the lowpoly in Blender. Not the absolute best topology management but it works lmao.

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Very cartoony. I'd say it's like Klasky-Csupo, Joe Murray, and UPA all thrown in a blender.

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My last artwork Old Vampire . Mostly done in blender 2.8 and blender sculpt brunch by . Finished in 2.81 :)
Face textures done in substance painter, cloth textures in blender.
https://t.co/acaabBIj7i

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