画質 高画質

Here's another wip of our next character! Are you ready to meet the next muse and see what she can do?

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Ratmen (definitely not Skaven) dagger that I sculpted last night 🐀

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This is as fish-eye as I can get within Zbrush. Impossible to capture how imposing a Giraffatitan must have been in life. A slim noodle. Slimposing. Pastasaurus.

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As reference, this the sort of base I pull out of zbrush and paint over. I'll generally do a main & rim lighting pass. Material passes will be chrome, satin, sketch, matcap and a BPR. I fiddle with if layers will be multiply/ screen / softlight then just paint.

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エレン巨人の髪の毛のボリュームはこんな感じで良いか、レベリオ区襲撃以降のイメージ

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Another creature sculpt. This time of a sea monster!

Designed by foxapm on FA

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Quick 30 min sketch in zbrush. Let's see if I take this further👽

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Small update on this Zombie Cap piece. Starting to see it come together more and more. Time to start detailing the helmet and tweak a few other areas.

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Hi everyone! Me & my coworker Tania, concept artist at , talked about converting one of her concepts into a 3D model during my holidays, and there it is! Still a His name is Leonardo da Fishy, a gentleman of the deep seas🧐🐠

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2018/9後半。ようやくhPolishの存在を知る。このブラシはZBrushメカ製作チュートリアルの一番最初に取り上げるべき物だと思う…これがないと始まらないレベルで重要だ。360での製作はマシンスペックの限界に突き当たり、これ以上進めない状態に

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Who likes Honey King Prawns?
‘Bundle’ creature concept WIP.
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WIP
Finally the topology is finished. Next step: Texturing
Concept Artist:

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やっぱ髪作るの楽しい。
全然慣れてないけど手が止まらないぜ!!
左→右
明日は前髪の残りと後髪やれたらいいな。

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