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Max Bedulenko has returned to tell us about his new project called Velvet Road and share the working process behind the Blender-made Nogroth environment:
https://t.co/aCP1PhuwCY
#blender #blender3d #b3d #blenderart #blendercommunity #photoshop #environmentart #3dart @Blender
And the next one in this series about recursive subdivision 😃.
#b3d #animationnodes #procedural
I reanimated "boyfriend" (again) @ShowdownShogun, you're welcome to to use it if you want. #fnfmod #fridaynightfunkin #animation #B3FNF
began working on an angel design
#blender #blender3d #b3d #3dsculpting #sculpting
First blockout of my walkcylce animation for the next character of my greek mythology series: The Sphinx
The current models in the series @Sketchfab: https://t.co/z3Ndi3H7XV
#workinprogress #animation #creaturedesign #madewithblender #polycount #b3d #Blender3d
#b3d viewport with some initial 3.0 geo-node experimentations going on o.o
法線転写による影の調整とはまたちょっと違った趣で面白い表現ではあるのですが、視点に依存して影の形状が変わりまくるのがちょっとびみょいかも。 #Blender #b3d #malt3d #rendering #npr