画質 高画質

tbt i used pictures of my food as textures/color for a horny pic lmao
(commission for )

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Meet Bene Rohlmann. You might enjoy his graphic style, bold colors, and delicious textures but you'll end up falling in love with the thoughtful concepts baked into every illustration. Here are our favorite pieces from his portfolio: https://t.co/Y3zdYnEPID

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I was able to rip Kaneki from TG:re Call to Exist. But god damn trying to find textures is a pain in the ass.
I know this Kaneki is already in DA, I made it just to see if I could

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more colors/textures for testing, also new keys. I'm not sure about the antennas, but they gonna fit with the portable style at the moment

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how i start a painting if anyone's interested... lots of chunky shadows and highlights until i refine it and start rendering the textures this is 2 hours from start to finish (timelapse is a minute and a half) and then a fully rendered painting is like 5-6 hours

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Out of all 10 maps I made for the Abyssal Speedmapping Sessions, "Plugh" in Session 42 is probably the most interesting. That session's theme was to use only two textures for walls and floors/ceilings. There are portals everywhere that could lead to a few dangerous situations...

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Love the textures I can create mixing pencil sketches with
Does anyone have any procreate brushes they can recommend? I’m looking for new ones

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Nobody asked for it but...here's a thread of textures I ripped from Dragon Ball Evolution for the PSP. You're welcome.

Starting off is Goku and his alternate costume. Only three facial expressions I see.

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Gonna tell my kids I was the slowest modeller in existence.

And that their mother was a natural at hand-drawn textures right from the get-go.

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A piece from Surge, A set of cascading textures that combine line, color and movement resulting in a fluid and exciting vibe. Perfect for album art, package design, poster a day projects and more. Available now in our shop.

https://t.co/1fXLiE30De

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First up, Nahid Kazimi . Just look at this colors and wonderful soft textures. SWOON.
https://t.co/gj0QeNg201

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Hello! I’m Oliver. My website is https://t.co/dBuo0mA3iN with contact details. I love textures and atmosphere in my work.

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https://t.co/Tb3pt0BS6Z

Memento Mori II / Doom II / Vanilla / 1996 / MAP01-MAP32 / by various authors

Between the music and the maps (and the custom textures!), this is my favorite '96 era megaWAD... in spite of how well hidden the SSGs appeared to be back when I played it.

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“Develop” is a set of altered photographic film textures. Each piece was hand crafted through a unique process using paint, light, chemicals and pressure on Polaroid instant film. Created in collaboration with artist, . Available in the shop now!

https://t.co/hbq3gozxeR

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Hii my name's Isabella and I'm a Toronto based illustrator! I think my colour, & textures are fun ✨

🕸️ https://t.co/bKdELdBTGH
📨 isabella.fassler.com

Thanks Sara!

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Hi! I'm Graham Corcoran, an illustrator from Ireland. My work is full of interesting textures & vibrant colours 😊 And I'm always ready to take on a new project!

Email: graham.corcoran.com
Portfolio: https://t.co/w0dj79w0ZN

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My name is Camille. Email is mcintyrecamille.com

My portfolio can be found here: https://t.co/UcPdCTWkFJ

I find playing with color and textures fun, so my work tends to have a sense of feel. I think it's nice to have an image that almost begs you to touch.

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Hello, my name is Ann Fry! I'm an illustrator who is interested in visual development and character design! I'm most proud of my work ethic, and I have fun using colors and textures in my work.
✨ann.fry.illu.com
https://t.co/d8ThJ5ROn6

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