画質 高画質

Another Zelda model based on the work of ! I love the way they use these sorta CMYK colors in all of their art!

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New update to the pixel art to 3d method... I've managed to to shape a model's body without having to cut in many parts, the sides can be colored. I believe the palette made it look a bit "cell shaded". Next time I can make the back different from the front.

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ちーん。これは、、ゆるすぎる😂
ここからどうやってクオリティアップしていけばいいのやら🤔

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Quick digital stir fry made by 's Masterchef with Rokoko motion capture & animation tools 🥘

Learn more: https://t.co/Y3d0eLtU6B

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🥺作りたかった

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走り、歩き、跳躍の練習でこんなの作ってみた。最後が雑なのは見逃してね。

 

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Developing a 2D shader look. Another Misa WIP.

PS: I have a lineup of really cool 2D art from Twitter to turn into 3D models. They'll be a bit more advanced than what I normally do. I'll learn some intermediate rigging and basic animation with those models also. Stay tuned.

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Looks like a strange “garden” game

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Finalist of our latest "Undergound City" by Sergey Belyaev
Artist portfolio: https://t.co/y7QoxIGxs2
All winners and placed finalists: https://t.co/BnomMsjHhG

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"a lovely night"

do you like this animation i made?

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OH?? ITS HAPPENING?? WIP WIP!!

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Gave a shot! I have no experience making textures, so instead I cheated a bit using lights and a custom material, had a ton of fun, but I honestly prefer the model naked lol
Would love to try again when I'm a bit more experienced
with texture making

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