背景は燃えてる骸骨を並べる予定だったのでEmbergenというソフトを覚えて骸骨燃やして並べたのですが骸骨というモチーフが思ったよりディテールが強くて後ろに並べると主題を食ってしまうのと元デザが青く燃えてるデザインだったのと折角新しいソフト覚えたので何とか使いたいと試行錯誤→

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アニメ調テスト

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world creator - embergen - blender

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Getting in on some of that Rune action in and

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After a pretty long break, I'm coming back to twitter.
Lots of new stuff to show you, has now tons of new cool features and looks better than ever.
Check this looping simulation of a candle flame running in realtime.

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Here's a short process for "Paradis Perdu" 2nd piece i minted on

Mainly used C4D, Embergen and .

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煙、わからん、てなったので、EmberGenさわってる。

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Scene progressing nicely, added a generic character for scale comparison. Day 3 of using blender. I think 3ds max will eventually be kicked out of the window :) Rendered with eevee in Blender, 11 seconds a frame. Full video coming soon. Volumetrics done in EmberGen

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decided to learn blender over the weekend, super easy to pick up, using eevee realtime-renderer .. 10 seconds a frame .. full vid coming soon. Using embergen generated volumes for fire and gound fog

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そういうことだったのかー。
やっとEmberGenの起動の仕方がわかっただぞ。

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カッコいいこれ! Couldn't help making a little gif of it.

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