alex but goldsrc

By gmornin in LambdaGeneration / Fan Creations https://t.co/oQkjX9LLp5

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Suzie is secretly a global elite CSGO player and enjoys playing in surf maps. Pretty dang good at it too.

She also likes to play other source and goldsrc games, such as tf2, Cry of Fear, Dino D-Day, etc.

Even her insides are powered with the source engine.

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Jogos da Engine Goldsrc que usam modelos de alta definição ⚙️

(Counter Strike: Condition Zero)
(Counter Strike: Condition Zero Deleted Scenes)
(Sven Co-op) <mapas de HL & They Hunger>

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Check out new Half-Life Twitter bot for some cool isometric renders of GoldSrc maps.

Here's snark_pit, dod_avalanche, cs_italy and gasworks:

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Upcoming GoldSrc horror mod Starlight has a new media update, showcasing updated maps, models and artwork https://t.co/AOSWmm7wlS

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Half-Life turned 21 years old yesterday. Also released on the same day two years later was GoldSrc game Gunman Chronicles, now 19 years old, released November 19 2000.

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Goldsrc, Source, Xash3D all have a 128 bone limit per model. Its a arbitrary limit as you can increase it to 256 for Source, and most likely Goldsrc with engine access.

I'd love to increase it to 256 for Xash but I don't have a source code to the mdl viewer or studiomdl,exe

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Half-Life's NPCs are getting an upgrade, thanks to a new mod by , which uses Neural Upscaling to increase the sharpness and resolution of the original GoldSrc texture files, without changing their look. https://t.co/Iajo6DLRtG

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