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Hello #Hibernated2... long time no see. In case you wonder: yes, I am actively working on it again. I kinda took some time off from development after the release of H1DC. You're going to love the sequel, believe me. #InteractiveFiction #IF #adventure #Commodore64
Our graphics artist Dylan aka Rail/Slave created a wonderful alternate loading screen for the C64 version of #Hibernated2. Just look at those wonderful pixels!
Here a few screens from the #MSX version of #Hibernated2. On a MSX2 machine, the game will run in 80 columns! The screen was created by Spectrum graphics legend Shaun G. McClure and refined by yours truly for MSX!
Today I finished the loader for the MS-DOS version of #Hibernated2. Works like a charm!