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Here's a behind the scenes look at the fake lighting effect from my #roguelike #indiegame #PatchQuest.
It's made using a soft round sprite with an additive shader. I also placed it on a higher layer in my Unity scene so it renders last.
#roguelike #indiegame #gamedev #indiegames
This week I drew up a whole bunch of new capturable loot assets for my #roguelike game #PatchQuest. Some of these will erupt, explode or even buff you! These effects & abilities will be shown off next week's tweets. #gamedev #indiedev #indiegame #unity3d