//=time() ?>
I finally got to play some #ShiningForce3 and #Dantares is awesome! I love how Shining Force games have #centaur
knights! #Procreate #shiningforcefanart
I figured out how the collision info is stored in the #ShiningForce3 map files. Its a list of edges for wall collision. In addition to that a height map is used for moving up and down.
This should be all data i need to implement collision.
#シャイニング・フォースIII #Unity3d
SHiNING FORCE III ~Complete
🙏 Please make this @SEGA @SEGA_OFFICIAL @SEGA_Europe
❤️ and retweet!
#Sega #ShiningForce3 #SF3Complete