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Every character in strive has a low poly and high poly head and it is only now that I realized that they are super different. The low poly (left) used in game play has much larger eyes and hair pieces than the high poly ones (right) that are used for close up cinematics.
I don't think I have posted here but these are the visdev work I did for the LoL year of the bull lunar beast cinematics. #conceptart #characterdesign #LeagueOfLegendsArt #leagueoflegends
Just a simple animation this week for #screenshotsaturday. Playing with some interesting visual stuff for potential cinematics.
ALSO: posts will probably slow down for the next couple of weeks while I prep for the steam page going live. Stay tuned!
#indiedev #survivalhorror
'Weak?'
The kitty is right, but... 😅
I haven't finished the game yet, but I had to draw this.
There's a demo of @cultofthelamb , and the trailers are super cool, with different cinematics. Go check them! 😊
#CultoftheLamb #cultofthelambfanart #traditionalart #comic
@TheHexaMan | Co-creator, Creative Director and Project Manager.
An Australian based 3D artist passionate about creating surreal artworks and cinematics. He also has a deep background in Computer Science and blockchain technologies.
Character Artist Jessica Hurst (@_calixel_) brought Dave Arredondo's Persephone to life in Character Creation for Film/Cinematics. Check out these stunning renders, as well as some of Jessica's personal projects! #digitalart #characterart
An adventurous point-and-click #indiegame with a funny plot. This thrilling game features over 3,000 hand-illustrated animation frames with #cartoon cinematics.
Discover it now!
Link: https://t.co/inHNddi55A
( DBL Spoiler)
*New* Shallot vs Giblet Cutscene
Scenes like this is when I give hats off to @DB_Legends. You guys should make more of these cinematics. Makes the story much more intense, and fun to watch. Y'all snapped with the OST too. 👏
everyday I strive to make my animations and renders look as beautiful as the world of warcraft cinematics. ✨ ICONIC
Just Found this, whoever has done it, and how, I love it. The SC community is so creative that they could make their own story cinematics.
#SOULCALIBURVI #Hwang #SeongMina
#ソウルキャリバー6
We’re excited to be working on a new project with the super talented concept art studio @mooncolony_ltd. You may recognise their work from Riot Games League of Legends & Blizzard Entertainment’s Hearthstone cinematics.
Check out more of their work here → https://t.co/EIj4O9bxEb
Was working on mah boi, But then I got distracted. I honestly can't wait to actually work on the cinematics.
All modeling work is still very W.I.P. #gamedev
Heya, I’m Api, I'm an illustrator||comic artist that loves drawing fantasy, fire and an attempt at cinematics.
#visiblewomen
Even though #KemonoHeroes is inspired by old school games, we tried to avoid using text and traditional intro cinematics. We had therefore to get a bit creative with the in-game resources we had in order to establish the main villain of its story.
To light a candle is to cast a shadow 🕯️
🤔 Think outside the box as you trace back the old memories in a puzzle adventure game with visually stunning cinematics.
💡 LUNA - The Shadow Dust | https://t.co/YnJa9s9v5A | @Coconut_Island @LanternStudio_ @ashnews
A lot of you might not know me, but I'm pretty sure most of you have seen some of the projects I have worked on.
I'm a former Art Director/Sculptor at Prime1 and right now working on some cool projects for games and cinematics.
Also, I really like Twitter now!
#PortfolioDay