Progress for Front Mission 3 (FM3) inspired mecha design today... feels like still got a lot of detailing to be fixed, textures and rigging too XD
but over all it is fun to model
BTW today is also the 22th year of the release of FM3

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And here's a comparison with the original. Textures and UVs were ripped from the game with 3D Ripper DX and ePSXe 1.9.0. Geometry was initially "flat", so I needed to reshape it.

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