Oh my, seems that Lilith and Laura are both a little bit... overwhelmed. Wonder what's the story behind these two scenes... certainly a lot of blood...

You can find out in 4 days in The Game of Fourtune.

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Some really cool unit samples Ive been working on for our upcoming gameoff jam game at !! :^)

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Cover for Dragon Age magazine, edition 10/2022, starring the manga written by Mikoto Yamaguchi and illustrated by D.P., "Game of Familia: Kazoku Senki", on sale September 9, 2022.

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再投稿失礼します🙇‍♀️
⚠️closegameOFFLINEのネタバレ含みます
この2人のプリシ見たく描いてみました👀✨️

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she's here!!!! 😭😭😭💖💖💖💖
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☁️ memoria castaway 🎣 is a short narrative game about an amnesiac who regains their memories through fishing.

i worked on this with for and is a preview of the full game to come. please enjoy! 🐟 https://t.co/LjkH1Im2YW

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Today I'm done watching this episode of 'Star vs. The Forces of Evil' at August 4th PhST for a 3rd Week Mid

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Here are my personal favourites for the GameOff jam:
*ParaLunar for its gameplay
*Earth secret for the story/mood
*Moon Jump because it was so fun to play
*MonMon for the cuteness factor
Enjoy! https://t.co/keDsZCGSRs

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IT IS DONE! After a full month of hard work, we finished our entry for the 2020 by ! You can play "Granny's Great Escape" right from your Browser: https://t.co/dXvgNHuILp
Big thanks to and for the great work 🧡

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first designs for a new I started. Inspired by the movie "Voyage dans la lune" by Georges Méliès.

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La cuenta oficial de Twitter de reveló que  el nuevo anime dentro de la franquicia  de  se estrenará en 2 partes entre febrero y marzo de 2021.

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Last night's progress: fade in-out for scene transitions!

Also, a title screen!

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In case you missed it: started at the beginning of November, and you have a whole month to create cool games following the theme LEAPS AND BOUNDS - go have some fun! https://t.co/Nu4DvJqheW

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Day 2 : Proceduraly generated grass on proceduraly generated floating island !

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Released just in time for ! 🎉
https://t.co/freIZlalmb
Lambda Lantern uses a hybrid technology, combining a purely language called with an object oriented game engine called complete. 👍

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Jesus I'm going to die at this pace, wish I wasn't such a shit artist but hey, it's the will to make things that matter anyway, right?

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