①モデリング
②UnityのHDRPでレンダリング
③photoshopで加工
④キャラ描いてのせる

2 11

← 従来の環境での自作シェーダー : HDRP →

1 6

HDRPでFur実装してるサンプルあったんだけど、微妙かなー・・・。。。

0 1

I ported Recompile's hologram shader over to HDRP Shader Graph!
Also added a couple of new features & improvements...
Here's how it works (see graphs in thread)

81 469

ライティングを明るめにして再度HDRPでスクショ撮ってみました。

2 7

Houdiniで作成した橋にSubstanceでテクスチャをつけてUnityのHDRPで表示してみました。

0 10

Here is my first props for my (old) new project ! "GhostHunter" Environment with Unity HDRP !

https://t.co/iCDfYTQDGc

3 4

Haha, thanks Will! I've been diving in deep with the HDRP Custom Passes. Super powerful stuff. Here's a lil bonus render with the Ben-Day dots instead of the dither :)

0 2

Bakery v1.65 is out!
- Supports skinned meshes;
- Updated denoiser to take advantage of RTX;
- Added HDRP/LWRP subgraphs with extra stuff;
- Many smaller features and bugfixes.

Now take a look at some games already shipped with Bakery. Kudos to devs!

https://t.co/7Egmju0kvz

8 31

Alright , I'll give it to you. The HDRP is pretty freaking sweet. The only post-processing I have on this is AO and it already looks nice. My eyes don't know how to handle this.

1 10

MacでHDRP使うとマテリアルがまっくろになるんだけどこれバグ?仕様?設定ミス?

0 1

Dear Unity devs, anyone know why my hdrp scene would go suddenly white?

All I did was select a camera and everything broke 😭

0 6

亀甲。

うーん、HDRPなんかおかしいね。
sceneビューとgameビューを切り替えると前画面の描画が残る。

0 0

Blit-only custom render examples for Unity HDRP
https://t.co/CFYfVzXFyp

19 107

Using AOV Request to add custom post processing effects to HDRP. https://t.co/hpQqoCqPPK

26 120

スポットライトとHDRPのボリューム表現は相性が良さげ。

0 0

Here are some work in progress real-time shots. Testing new things in HDRP for improved workflow and lighting

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