I made Au Ra horn and (male) scales heightmaps once but didn't have the tools to actually apply the maps so my friend used them to make a cooler not-black and white versions.
I use these textures in my art to draw au ra sometimes lmao

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So I just discovered an amazing tool for generating sci-fi panels/greebles - JSplacement! 😃

https://t.co/N3qBxfKVqs

Heightmaps are created in and processed in 😉

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Been very busy lately and something else was done, and so far I am actually having fun making generated landscapes from painted But, feel really tired right now. 🥱#homework

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Hey there Indian-American illustrator. I work mostly with realistic/ geographical map illustrations. I use a mix of Zbrush/ Blender/ Heightmaps I no longer use Twitter to post work, but you can find my work at https://t.co/Xi7O0e2g09 https://t.co/yCn7ZtQLQq
bsishir.com

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Things start getting blurry, its only pixels with heightmaps after all. This still looks good:

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Working on project where I need some terrain heightmaps. Found this amazing website that even has Ocean data as well.

https://t.co/AZVCPKJI82

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So here's a cool little thing I've discovered a while ago about the Carnivores' heightmaps.
Turns out Action Forms recycled their Mount Ravan's map from Carnivores 2 and heavily edited it for Ravaren's Bridge and Giant's Boot for Carnivores Ice Age

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As suggested by , turning the logo into a piece of terrain, using only their recently open sourced texture synthesis (by and ) and heightmaps/terrain data of Iceland 😃
Then brought everything into

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