//=time() ?>
Methunks my mapgenerator still has errors...
#FantasyMapGenerator
彼の地最大の勢力を誇る領地Avaia。
常磐の王に忠誠を誓った領主であったが、しかし領主の求心力が衰え、北方より来たる白銀の王に、諸都市は帰属を表明。
やがてAvaia北方は、首都Calhasからの独立を宣言。
白銀、常磐両国の雌雄を決する舞台となる。
https://t.co/Iwb819T90p
またちょっと地図で遊ぼう。
#FantasyMapGenerator
https://t.co/Iwb819T90p
国、地形図、文化圏の三図。
文化圏でみるとVilleliaとMigniaの二国とTecasとlumiaの二国、もともと一つの国だったのが分裂した歴史がありそうだ。
#mapgen4 is finished! Paint your own mountains, oceans, and valleys. It will procedurally generate rivers and biomes based on wind, evaporation, and rainfall. Rendered in 3D to look like hand-painted 2D.
https://t.co/S939xPQBGW
#voronoi #procgen #maps #mapmaking #fantasymaps
I'm pretty happy with the rendering now. There's a long list of things I'd like to do with #mapgen4 but I think it's good enough for now. Time to wrap up and move on to the next project. There's *always* more to do with maps. :)
Play with the beta here: https://t.co/S939xPQBGW
This week's cool project in r/RoguelikeDev, cool tiles and mapgen work by u/lordnoriyuki!
(some with CRT shader)
https://t.co/Eky2S3XrCQ
The #procedural #mapgen #evolution of Blossom&Decay so far. #gamedev #indiegame #IndieGameDev #mmo #rpg #survival #sandbox