A werewolf series I made using 3DSMAx, Mudbox, StableDiffusion, Dall-e2 and Photoshop

https://t.co/dyRLjmTgMJ

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Today's is the asteroids from "The Good Dinosaur". I sculpted the asteroids using Mudbox, then I did the initial shading pass which was then made awesome by another shading artist, and the fx team handled the far belt and of course the fire.

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Werewolf
ZBrush, Max, Mudbox, Photoshop, Ornatrix and Vray.
Based on a concept by Paul Bonner

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I found screencaps of my VERY FIRST 3d character model the other day. My first 3d uni assignment. I had NO clue what I was doing, but I sculpted the head in Mudbox, imported it in and decimated it without even knowing that retopology was a term and a thing. My oc Harry 🥰

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3D Character Model Work has done by Ian Spriggs. Modeled in Maya (no scans), sculpted and textured in Mudbox, Rendered with RTX GPU using VRay, final touch-ups in Photoshop.

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I've been messing around with trying to get used to how it functions :)
Tried to sculpt my character based on a painting that I did a little while back-

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🎨 Le talent d’Amir Hossein Dashti est bluffant ! Artiste iranien, il est spécialisé dans le 3D character design. Travaillant avec et découvrez son art ici : https://t.co/8xAD4dgfHW

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Portrait of Scott Eaton by Ian Spriggs using photoshop, mudbox, vray, maya

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L'art de Rafael Chies (), artiste 3D freelance, spécialiste développement, éclairage et la modélisation des environnement & assets. Il maîtrise Zbrush, Photoshop, Maya, 3ds Max, Mudbox, Mari, Nuke, V-Ray, Substance Painter ! 😮🎨 https://t.co/Bij03DxJq2

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