Marina 3D Character Model work has done by Gang hyeon Kim
I used Multi-channel textures of https://t.co/3Wie0Jr88A.
Sculpted in Zbrush, painted in Substance Painter, renderd in Maya-Arnold.

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Godzilla vs. Kong Breakdown VFX Done by Scanline VFX -VFX Supervisors: Bryan Hirota & Dann Tarmy
Scanline VFX which delivered 390 shots across 17 sequences.
https://t.co/3rOpnu60a8

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Elon Musk 3d portrait work has done by Sailesh Parajuli

3D modeled in Zbrush, texture in Substance Painter, hair in Xgen Core and rendered in Arnold and Used texturing xyz displacement.

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ED HARRIS 3D Character Model work has done by Şefki Ibrahim 3D Artist

The renders in this post were finalized in Maya and Arnold using the texture maps baked out from the SkinGen process.

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Marilyn Monroe 3D Character Model Work has done by Hadi Karimi 3D Sculptor,

Sculpted in ZBrush, the color texture was painted in Substance Painter, rendered in Maya with Arnold, used Xgen core for the hair.

vfxexpress

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MechaNick 3D character Model work has done by Artist: Luis Nieves
Project name: MechaNick
Software used: Maya, Xgen, Substance Painter, Zbrush, Marvelous Designer, Vray

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Watchmen VFX Breakdown by ILP Watchmen is an American superhero drama television series

VFX Done by

VFX Breakdown: https://t.co/DcnssZSy3m

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3D character Model work has done by Nina Haftka, Character Artist / Digital Sculptor
It was handsculpted and textured in ZBrush and rendered in Maya using Arnold and xgen.

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Princess Mononoke 3D character Model work has done by Jade Dong
Software used Maya, 3dsmax,Substance Painter, ZBrush, Arnold, Marvelous Designer, Marmoset Toolbag

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Aquaman 3D Character Model work has done by zhao changyuan
Software used Maya, Substance Painter, ZBrush, Mari, Arnold, Photoshop.

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Gorgona portrait Created for Sparta Plarium, 2019

Concept art by Yevhenii Bychkov 3D Character Model Tamara Konstanchenko 3D Character Artist

Software Used: Maya, ZBrush, Xgen, Substance Painter, Photoshop, Arnold.


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Franz Liszt (1858) 3D Character Model work has done by Hadi Karimi 3D Sculptor, CG Artist

Sculpted in ZBrush, the color texture was painted in Substance Painter, rendered in Maya with Arnold, used Xgen core for the hair.

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3D Character Model Work has done by Ian Spriggs. Modeled in Maya (no scans), sculpted and textured in Mudbox, Rendered with RTX GPU using VRay, final touch-ups in Photoshop.

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Pikachu Character 3D Model work has done by chaofan ye
Software used Maya, Vray, Xgen

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Actor Ian McKellen 3D character Model work done by Ramesh Shanker
Texture Artist software
used Maya ,Zbrush Mari and hair was done in Xgen.


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Cursed is an upcoming American drama web television series, set to premiere on Netflix in 2020
Network: NetflixProgram creator: Frank Miller
VFX Done by

Checkout https://t.co/EdQ7E7kUhr

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3D Character Oceans&Empires fan art by XIONG yucheng Based on illustration by Daeho Cha
Software used: Maya, Arnold, Mari, SubstancePainter

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Venom 3D characters Work Done By Isaac Olander -Game Designer From Uppsala, Sweden
Venom is a 2018 American superhero film based on the Marvel Comics character

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Midway VFX Breakdown By Scanline VFX
Scanline VFX -Laurent Taillefer VFX Supervisor Scanline did around 500 shots in this project Around 250 people have been part of the Scanline team

VFX Breakdown: https://t.co/tvhiFQjDsi

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DQ Entertainment is Now Looking For Mid to senior levels Artists

3D Animators

3D Texturing

3D VFX(dynamics)

Match-move/Tracking Artist

Reference: Prabu . VFXEXPRESS Send your resume to hrtejaswi.com

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