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Daily #Blender Tip: In this video, we look at various ways to improve your retopologized mesh by smoothing and relaxing the vertices, inclusing a Zbrush-like alternative smoothing algorithm that preserves volume. Free Sample PDF:
https://t.co/4q3NW3MNxj #b3d
This is a model I sculpted, retopologized, and animated for Arrowhead about a year ago, from a design by @TheComradeVideo. The textures are completely placeholder.
I have both outfits retopologized and ready for texturing & rigging. However, I have now realized in order to make this work I need to rework a lot of the player model's foundations. All those 2020 mistakes are coming back to haunt me. Hoping to have it done tomorrow regardless.
After many trials and tribulations, I finally have gotten the model retopologized, at around 20k tris! The only compromise I had to make was the frills are now going to be a texture instead of a modeled object. The textures should be next!
My gold embroidery redesign added. Shirt/Pants/Boots sculpts have been retopologized with additional seams/sharpened details in prep for sculpting folds and further work. Hands/face still need to be retopped. Sleeve tassels very basic. Shoes redone to be closer to illustrations.
Over the past month I’ve been working on this foot bone model. Grabbed a scan on Sketchfab and retopologized in ZBrush, have now Been working it up in Substance Painter.
#3Danatomy #Substance3D #3Dfootbones #ZBrush #3Dbones #footbones #3Dmodel #3Dsculpt #SubstancePainter
WOAH A SUNDAY STREAM?? more likely than you think
IM LIVE!!! ❤️💛💙
come watch me colour a VRC model I sculpted and @/skip4d retopologized!!
https://t.co/7szxlQdvVB
i retopologized my meerkat! was doing a rig test on it to see if i could get it to stand up. its a little rough but i did it!
Got the mid section of the armor done. Sculpted, retopologized, then added bevels in a few places. #b3d #3dmodeling #Blender3d
I've retopologized Pepe's body in Blender.
#zbrush #3dart #characterdesign #characterart #OriginalContentArtist #learningart #3dmodeling #gamedev #materials #cgart #pepethefrog #pepe #pepeart #battletoads
"I wounder what's next on my todo list"-
Some more progress on Fox.
I rigged the retopologized mesh
colors are not final at all btw #Blender3d
Void Bot avatar I made! 100% from scratch made in #Blender3d and #substancepainter. Some hard surface modelling connected with parts of sculpted retopologized mesh.
#VoidClub #VRChat #3dart #Blender3d #substancepainter
Small update on this- added some dented metal normal maps and retopologized a little more
A quick #VR kitBash Bot modeled in @Adobe Medium with @oculus Rift S, sliced up and retopologized in @pixologic #ZBrush and textured/rendered in @Substance3D Painter. Gotta love the juicy - and fast - iRay renders! @NVIDIACreators