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Kelly Recco @Merakline talked about creating materials in Substance Designer based on the Beauty and the Beast characters:
https://t.co/2QMeThrLLV
#materials #substance #substancedesigner #procedural @Substance3D
Julia Tikhonova discussed making an Eastern European folklore-inspired character in ZBrush and Blender.
https://t.co/6NtZ4iDdEm
#zbrush #blender #characterart #characterdesign #3dart #SubstancePainter #folklore @Blender @pixologic
We've studied reviews and user ratings to prepare a list of top-rated artbooks for our fellow art lovers:
https://t.co/jrdm8FSyaX
#artbook #art #design #2dart #conceptart
Savannah Tschirgi shared an extensive breakdown of the workflow behind the artist's characters and shared many useful tutorials:
https://t.co/8w1nnQ7E6L
#characterart #characterdesign #zbrush #marmosettoobag #3dart #3dmodeling #gamedev #indiedev
Character Artist Josh Wallace prepared an extensive breakdown of his Captain Jacq Lock project:
https://t.co/ocyPAJc09C
#characterart #characterdesign #3dart #3dmodeling #maya #zbrush #mudbox #mari #substancepainter #substance3d #madewithsubstance #arnold #marvelousdesigner
Half-Life: Alyx has recently turned one. Let's celebrate this VR masterpiece with a behind-the-scenes look at NPC locomotion tech developed for the game shared by @ImplicitAction:
https://t.co/lJnmMixyNM
#halflife #halflifealyx #gamedev #animation #3dart #valve #AI #gamedesign
Khayyam Naghiyev showed us how to create an intricate dragon material using Substance, ZBrush, and Marmoset Toolbag:
https://t.co/7WRlzt5q7Y
#substancedesigner #zbrush #marmosettoolbag #xnormal #materials #texturing #gamedev #indiedev #3dart