I'm too scared to jump into real action animations, so I just keep making run anims😬
This time #AzriRig from @GameAnim
I think this is the longest I worked on a run cycle yet. #UE4#3Danimation
I've been committing to #Maya for the past few days. I've learned how to rig arms and create FK/IK switch, I guess that's some achievement huh.
I'm planning to use the rig to animate for my showreel later on.
Also I apologize for posting way too much TR stuff lately lol