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Working on many things on this #screenshotsaturday: new ship USN & IJN models for a collab❤️, new fancy guns, GUI prototype integration, loads of stuff going on. It's both exciting & intimidating - getting closer to our objective everyday!👍
#indiedev #gamedev #Blender3d #indie
What's better than a house on the beach? A full pagoda on the sea of course! ❤️
We'll let our fans of culture tell us to whom these belong, as I am quite sure there's a few of them experts of top-heavy goddesses reading us right now. 😘
#indiedev #IndieGameDev #gamedev #Blender3d
Some #3D love for the Pre-Treaty #USNavy for #screenshotsaturday! Fine, Omahas were what they were, but can we imagine WW2 & PTO without flush deck DDs (& their conversions), S-Boats or even Vireo around?😬
Well, we can't speak for others, but we sure can't!😘
#indiegame #blender
Looking for some good reading? Check this study by our ship advisor Akos from Warship Projects on the different plans which ultimately led to the conversion of CV Akagi.
https://t.co/6fsKWy9Mfl
Some of them look quite crazy in retrospect - some great research!👍❤️#history #navy
Hello!😎
Places recreated will include the South Pacific & SouthWest Pacific command areas, Wake Is, Midway Is, the Gilberts & Marshall Is. For other info about the features don't hesitate to check out our website sections!❤️
https://t.co/rGouNT6sgZ
#indie #History #WW2 #gamedev https://t.co/0OO4J9F6RO
Bonjour chef!
The first iteration is closer to a 3D Carriers at War or Carrier Strike, mated with Pacific Air War's Carrier Module, a full environment à la Pacific Storm/Battlestations & surface combat at least on par with Fighting Steel + the new stuff (FoW, Air Ops, etc...)😬 https://t.co/s9xF7lDb1o
Ah? Nah I am pretty sure it's about the F1M2 Pete (Type 0 Observation Plane) sea biplanes based at Rekata Bay on Santa Isabel - of infamous nocturnal "Washing machine Charlie" fame. Loads of them there in Sept 42! From John Lundstrom's The First Team vol.2
#History #WW2 #research https://t.co/eGvUUbsYEV
There must be a place in Hell for him next to whoever put flames on the A-10 in M1 Tank Platoon. There he may also meet the guy who used flames as a visual cue for throttle in A-10 Cuba. As we all know, these were obviously despicable games ruined by this very design choice! 2/3