FrankenGFX @FrankenGraphics@mastodon.artさんのプロフィール画像

FrankenGFX @[email protected]さんのイラストまとめ


mastodon.art/@FrankenGraphi…
Ellen creates NES games & graphics.
patreon.com/frankengraphics

フォロー数:651 フォロワー数:12205

More than 1000 of you have started following me this month, which is almost a 5th. Introduction time!

Hi everyone! 🙋‍♀️
I'm Ellen & I do authentic NES graphics & NES game dev. I sometimes do it on my own, sometimes with others.

Feel free to ask me anything.

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New scene for "Borscht". Single screen.
Genuine NES graphics.

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Every pixel artist is doing it, and i'm not one to skip out on a fun fad.

Some of my stuff through that upscaler everyone's tweeting about. Guess i can't add my usual catchphrase "Genuine NES graphics" anymore, huh.

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I call this memepiece "the pixel artists' plight"

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1: I often begin with a few basic single color tiles to lay out a rough composition of the scene. Then chisel it out, taking turns between creating a new tile and seeing if one i've already made fits.
Tile based GFX editing is as much or more mosaics and carving as it is drawing

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2: A much more stable, but artistically more limited method, is to just set the R + G emphasis bits. This creates a sunrise/sunset shift of the whole palette towards tan and yellow.

Emulators generally get this wrong, though. So beware!

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3: references are good. While i watched the german tv series "dark", about teens in a small town around a neuclear power plant, they did this scene establishment to say that it was getting late, and i just thought the colours were lovely. that inspired the choices for this scene:

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(1/2) It really depends on the tool. With NESST or NEXXT, palette management is easy and i can design and experiment as i go. I can switch between sets easily and see the result directly without destructing anything.

Sometimes i draw a rough sketch to try it out

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5000+ followers! When i started making authentic NES graphics & games, i never imagined there'd be an audience like this. Thank you 🌷

It's been at least 1000 new followers since i last properly introduced myself, so here's an intro.

I'm a technical artist & make new NES games

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