Jan van den Hemelさんのプロフィール画像

Jan van den Hemelさんのイラストまとめ


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blendersecrets.org

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2024-12-20

Daily Tip: Baking Displacement Maps makes it possible to use lower polygon models with high details. Free Blender Secrets Sample PDF
https://t.co/JcTQE39TcB

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Daily Tip: Modeling baroque, art deco and other kinds of ornaments can be difficult, but there are some tricks that speed up the workflow. Also, take advantage of my summer sale! https://t.co/usO5cfSAEd

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Daily Tip: Seamlessly tiling normal or displacement maps are great for easily adding details to models. You can create these maps yourself by sculpting on a Plane, using the Tiling feature.

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Daily tip: Previously explored how to add details without using booleans. In some cases, you can see some shading artifacts where objects overlap (also known as “Z-fighting”). To solve this, we use one more modifier.

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Daily Tip: If you want an easy way to make a pillow, look no further! Taking advantage of both the Cloth modifier and the Cloth Brush, we can create a nice fluffy pillow in a couple of minutes.

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Daily tip: Model an Easy Propeller

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Grid Fill quickly fills the empty space between the loops you’ve made. This video shows you how to use it correctly, including some tips you may not know!

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In this video, we look at various ways to improve your retopologized mesh by smoothing and relaxing the vertices, inclusing a Zbrush-like alternative smoothing algorithm that preserves volume.

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You can quickly add panel cuts using the crease brush. Reduce the geometry with a decimate modifier and still get clean panel cuts using Dyntopo, which automatically adds geometry where needed.

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