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Doing some topo studies inspired by those @mxeon1001 has been posting on Youtube. Definitely learned a lot from it. Just these 4 small pieces already took about an hour each, if not more... good times. #blender #b3d
Previously we looked at using Normal Map Stamps to add detail to a robot character. This video shows how to create such Normal maps, so you can make them yourself. Watch the whole robot series here: https://t.co/uYGdl4kKxE #blender #b3d
In part two of this "robot modeling" mini series, we look at taking the base mesh and doing a rough sculpting pass on it, to further define the shapes. Tomorrow we'll look at dividing it into Face Sets. Free sample PDF: https://t.co/PI17IhQyNq #blender #b3d