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Lately, I have started ordering my Instagram story posts into a more chronological order at this page: https://t.co/0KKkwvh7vC I'll keep working on it, adding more content in time 🙃#history #ancientgreece
Last two personal pieces I made, practicing the combined 3d / paint techniques. So much fun making these 🙂 More info about the images at my @mklekner Instagram #b3d #history #ancientgreece #3dart
Finally finishing the main protagonist models for Heroes of Bronze.. You can read their backstories at my Instagram @mklener :) Made in #Blender3d #SubstancePainter and @reallusion #Iclone and #CharacterCreator
Played around a lot with procedural shaders and Ocean modifier to make various types of water for my film. Also, I put a free Sea shader at my Patreon for all my Patrons to enjoy :-) https://t.co/SnsWwD1V79 #b3d #water #sim #shader #blender3d #ocean #simulation #3d #cg
Delighted to say that after a year of work, Nikephoros' model is ready, fully rigged and prepped for battle.
#charactercreator #b3d #blender3d #history #ancientgreece #ancientwarfare #ancienthistory #iclone #madewithsubstance #MarvelousDesigner #3d #characterdesign
#PortfolioDay it is! My name is Martin, I love history, especially the ancient Greek history. That's why I do a lot of historical 3d stuff - mostly in #blender3d and #substancepainter :-) https://t.co/T2Lh7XptVY
For my @cgboost Substance Painter course I made a video about the history of a company that made the Substance tools we love - Allegorithmic. Watch it for free here :-) https://t.co/YGlqO0VBXh #SubstancePainter #substance #madewithsubstance #software #texturing @Substance3D
Hope you are all fine and healthy and working on your projects during the quarantine :) Im back at it with some new environments for Heroes of Bronze :) #b3d #workinprogress #history #ancientgreeks #ancientgreece #substancepainter #3dart #megascans #history #Athens #environment
Lately, I've played around a lot with the amazing Waterial shader by Polygoniq, definitely recommended! 👉 https://t.co/6xNzfn8q1a 👈 Now to learn how to make good looking 3d rain and splashes directly in Blender :-) #blendermarket #blender3d #water #sim #shader #ocean
Alright, everybody, I think it's time for us all to admire a bit of Ivan Aivazovsky (1817-1900), and his oil paintings of stormy seas. I mean... the subsurface scattering...