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@starspecters thanks! Some of these concepts survived more unscathed than others lol
I’ve always drawn characters with pupils in their eyes, I only omitted them very late in the design phase to try to be more Nagel-like, but that was some Mandela effect or something cuz Nagel always has pupils. So I have no idea why RSA characters’ eyes have none, but it works?
dang it's been awhile since I rooted around in here. this is what Lotería's overworld actually looks like outside the forced perspective shown in the game
I also made a deferred decal that pixelates anything it covers but it kinda just makes whatever it's affecting seem vaguely pornographic
I should give up gamedev and just start a business making vaporwave album covers
I had this idea that it would be really cool to have a deferred decal that would dither whatever was underneath it. implementation was surprisingly difficult, since it involved several steps of actions with command buffer. The results are okay
@JakoshiBox @MichaelAZekas but in general, if you are a Friend of The Dogpit and a voice actor, the odds of me writing you a character that looks just like you are extremely high (as you can see from these characters voiced by @JamesBrownJrVA and @BWincklerVA )
the glowy effect is cool. I don't know how they did that in ye olde animes, I gotta look it up
can we go back and fire Gene into the sun and keep Hilda instead? or at least fire Gene into the sun and promote Jim to male lead?