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@crossniq Vučko (1984 Saravejo Winter Olympics)
This wolf, created by Jože Trobec, was designed (much like Misha) to dispel the vicious reputation of wolves, an important animal in Yugoslavian fables.
His simple cartoony design remains surprisingly appealing!
me: these edibles ain't shit
me, 20 minutes later, explaining sensory deprivation tanks to ray william johnson:
when spouses who run a youtube channel make the fact that they're spouses part of their shtick, i immediately grow uncomfortable and feel like i'm playing Facade or some shit
fun fact - these were the first high-fidelity CG renders of the Looney Tunes cast ever made!
they were made in 1994 by Erik Dehkhoda as part of WB's proof-of-concept "3D Looney Tunes Project". they were created in StrataVision 3D, the software used for the CG in Myst.
i'm sure it'll check all the boxes for a Solid Zelda Adaptation, but imho the Link's Awakening remake is a big missed opportunity.
the current graphical style is... "cute". but you had a whole well of art like /this/ to draw from and do something bolder, something more dreamlike
therapist: "the large hostile ice cream sandwich from the cover of Chameleon Twist for the n64 isn't real and he can't hurt you"
large hostile ice cream sandwich:
i am furious that nintendo has the fucking audacity to just... take this early gamecube era art of mario and just... periodically re-render it from time to time, with slightly tweaked materials and lighting, to keep it up to modern spec. the nerve. i'm livid.
i love Rip van Fish from super mario world, because his four sprites are just his gradual realization of how bad he fucked up by falling asleep