//=time() ?>
Recycled some old code.
Needs updating and bugfixing though
#GodotEngine #gamedev
I think I've got the main style down.
Time for a break
#GodotEngine #Blender3d #lowpoly #gamedev
Trying a new texturing workflow,
First lineart, then coloring.
#Blender3d #lowpoly #TexturePainting