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After a long break from game dev, I've decided to begin my journey again with some 2D art.
#gamedev #indiedev #artist #digitaldrawing
Day 30 of #30DaysOf3D
I've stumble across my old phone that contain my very first hard surface projects + one of my first drawings on my new tablet.
(Also I've successfully completed another design contract)
#3D #gamedev #progress #Blender3d #3dart #drawing
Day 15 of #30DaysOf3D
In today's episode of "Why I Love Rigging" : Inverse Kinematics.
I've switched back to blender, as I didn't want to make the next Pixar movie in Maya. Blender FTW.
#Blender3d #blender #rigging #rig #animation #gamedevelopment #gamedev #3D
Day 8 of #30DaysOf3D
Took me 5 hours, but I guess it's decent for my first character 😅
Modelled, not sculpted.
#Blender3d #blender #b3d #gamedev #characterdesign
Day 12 of #30DaysOfHoudini
After I've seen that a 120 frames animation will take me 278 hours, I've decided that a single frame inside the program is good enough.
#Houdini #VFX #3D #3dart