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Documenting Ganbare Goemon history. All Goemon, all the time!**On hiatus**
—Not affiliated to Konami in any way.—
日本語OKでござる。がんばれゴエモン!🍣🌊🎭
projectgoemon.wordpress.com

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Wai Wai World 2 is most significant for including an adaptation of Mr. Goemon for the Famicom. Great cameo by Ebisumaru, too. https://t.co/iBIgLKDiy2

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(もう27日ですので、答えを提出してもいいですかね?)

まちがいさがし えりあ
くりあ!!

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Thanks for the mention. The two pictures come from these 2 issues of Konami Magazine, a free promotional magazine that Konami published from 1997 until 2002. It could be found at various retailers across Japan.

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Karakuri Dōchū was also ported in the day for the MSX 2, with arguably more polished graphics and sound, a different character for the 2P spot—albeit with a few other features missing.

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The game is very fondly remembered, and perhaps no other Goemon game had as big an impact. It regularly appears on “Best Famicom games” lists, and was even re-released for the GBA as part of the Famicom Mini series.

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In many ways, the first Ganbare Goemon game was a capsule of the Famicom world at the time: it grabbed elements and mechanics from Mario, Zelda, RPGs, arcade-style games, etc. and synthesized them into a somewhat unique formula of its own.

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The overseas release of the game, Legend of the Mystical Ninja, is infamous for its localization and a few other non-Japanese items, but was part of a wave that ignited interest in import gaming and Japanese culture in the early- to mid-90s.

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