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...and 4 player Spirit Battles were ways that this idea was going to be utilized, but there are limits.
"Sharing" has now been added to the game. While writing the column, Sakurai checks out some stages and is having a good time. There are some good ideas and he's laughing.(cont)
Images from the announcement that Kirby was getting its own animated series. (pictures from August 2001)
@NintenZ .@LaxChrisYT is out there really hustling. 5 ads in a 11 minute video?
Yeah, sure, it's just for "fun".
"Having" or "not having" a viable moveset is not an argument for a characters' chances to get into Smash. (Part one)
Marx was actually scarier before. Sakurai told the staff that he wanted Marx to be represented as a 'bizarre being'.
When making Smash Ultimate, Sakurai felt like he was really going over the history of the series. He feels that the quality of the stages and characters has dramatically improved over the series' lifetime.
Ridley was perhaps one of the most difficult fighters to implement because of his size.
Sakurai decided to have his arms and legs bend like his NES/SNES appearances to still give him the impression he was big.
It's a bit early, but I want to wish everyone a happy new year! Thanks for sticking with me through 2018.
If Travis were to ever get into Smash, Suda would like him to use a lot of wrestling moves.
https://t.co/NG9zpd9XgM