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Today is Respect for the Aged Day in Japan!
Masahiro Sakurai's parents initially didn't actively support his dream of becoming a video game designer. However, after several Kirby games, Sakurai came home to find a bunch of Kirby goods in his parents house.
#PushDailyFacts
I passed 15k followers on Twitter this morning. The amount of support I've received recently has been insane. Thank you all so much!!
@nokoloc @AllSourceGaming @japaneseswitch The development team can work on each fighter one after another. But, Sakurai has to work on each fighter from every step -- from the concept to its release.
Clowns out here telling me they prefer machine translation over mine. If you don't want it, then don't read it.
@SimoPegaso Here's a screen cap of the tweet from @NintendoEurope, confirming the release date in English.
Whoops! Nintendo Netherlands just announced the release date of 4.0.0 for Smash Ultimate. If the Twitter auto translate is to be trusted, it seems that 4.0.0 will be released on July 31st, GMT +2.
Thanks to @SimoPegaso for the heads up.
The Melee trophy beta is still amazing.
https://t.co/ul3DvsMuXr
@japaneseswitch However, this time they were able to get the character quite easily. Sakurai would also like to thank Rare for their assistance as well. Thanks to them, Sakurai was able to satisfy many fan's requests.
@japaneseswitch In the early 2000s, Rare was sold to Microsoft, and Banjo's games came out on the Xbox 360. Microsoft and Nintendo are rivals in the console space. It's usually thought that you shouldn't help our your rivals.
@japaneseswitch Sakurai states this it was difficult for them to join Smash. While Banjo and Kazooie was originally an N64 game, and their inclusion should've been a natural one, they are now owned by Microsoft.