Marco Tinèさんのプロフィール画像

Marco Tinèさんのイラストまとめ


@WAWWS_official co-author.
Freelance editor with a knack for #videogames, #astronautics, #boardgames, #art, #cyberpunk. Wrote for @redbull, PlayMedia Comp.
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A homage to recent developments, through the expert hand of . 7 seasons on, still an excellent show

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I've always harboured a certain admiration towards artist who can use a medium as challenging as with such delicate intricacy. Miho Hirano is one of those people

(via )

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I was pretty impressed with the 1-shot of 60 fps, plenty of detail, suitably tank-ish controls and a host of tweaks and changes that almost miraculously, manages to preserve the original mood. Should this be the overall level of quality, I'm on board.

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Spotlights are back on a 3 hour prologue of the game will launch next March at 980 yen with the usual LE bonuses. Saves won't carry over to the full game though, which still has no release date. A new trailer will debut tomorrow.

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Over the decades, lots of Japanese games haven't seen a western release for a variety of more or less valid reasons.

Nonetheless, there's something a bit unfair about not being able to play any of the two

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20 years since brought a newfound language, demeanour and confidence to videogames as a medium.

It also brought a metaphor of everyone's life in the story of a modern Hero, struggling to push thought things that are immeasurably bigger than him

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1964: Shotaro Ishinomori's was first published on Weekly Shonen King.

In April 1968, a b/w anime was produced with music by Koichi Sugiyama, now renowned worldwide for his work on the Dragon Quest videogames series.

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Getting back to old pictures with new analytical techniques often brings surprises. Here's in 1982, pictured by 1: turns out the probe *did* see a water plume, we just couldn't notice back then.

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The May '18 cover by is something for to be very, very proud of. And , your lighting model for this game is 𝑠𝑖𝑐𝑘.

https://t.co/wTdA9lEHlG

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The usually brilliant by .
Imagine a videogame taking advantage of something like this 👀

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