James P.さんのプロフィール画像

James P.さんのイラストまとめ


3D Rigging Artist at @glitch_prod. I also do hardsurface modeling and game animation modding in my free time.
jamespelter3.artstation.com

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Day 3: Large Dripleaf

I love the look and style of these dripleaf plants so much, its stem was really fun to design and I enjoyed giving the top leaf that extra bit of droop-iness. Also made a quick render with it!

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Here's a preview of what it looks like rendered

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The scooper in this video was really interesting to make, I spent a lot of time experimenting with all the different ways it could extend downwards. I wanted to do all this while keeping the main scooping part true to the original.

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Here's a few miscellaneous sets I made, the bottom of the elevator, the elevator shaft, and the hallway. These were mostly made up of previously made assets because they were only in one or two shots each. The rock texture was used in the 2D view of the elevator in sequence one.

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Next, here's the security room!

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Small update on this- added some dented metal normal maps and retopologized a little more

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Here's a few material WIPs from the Show Yourself video set!

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I was thinking, what if instead of this (left) it was this? (right)

Trying to think of ways to improve these SL models for that Ballora WIP I showed about 2 weeks ago

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WIP FNAF Sister Location Ballora layout model! This is still very very very early, so let me know on how I can improve!

("nose bad" is not a valid answer)

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